We expand multitouch tabletop information exploration by placing 2D information on a physically-based cloth in a shallow 3D viewing environment.
Instead of offering 2D information on a rigid window or screen, we place our information on a soft flexible cloth that can be draped, pulled,
stretched, and folded with multiple fingers and hands, supporting any number of information views.
Combining our multitouch flexible information cloth with simple manipulable objects provides a physically-based information viewing environment that offers similar advantages to complex
detail-in-context viewing. Previous detail-in-context views can be re-created by draping cloth over virtual objects in this physics simulation,
thereby approximating many of the existing techniques by providing zoomed-in information in the context of zoomed-out information. These detail-
in-context views are approximated because, rather than use distortion, the draped cloth naturally drapes and folds showing magnified regions
within a physically understandable context.
Interaction with information cloth on a SMART Table.
In addition, the information cloth remains flexibly responsive, allowing one to tweak, unfold, and
smooth out regions as desired.
Cloth approximating a perspective wall lens.||
Cloth approximating a melange lens.|
Information on a wrinkled and bunched cloth.
The information cloth software was developed using C++, OpenGL, and NVidia PhysX and was designed to run on a SMART Table 230i.
For more information please refer to the published paper and related materials:
- Kimberly Mikulecky, Mark Hancock, John Brosz, and Sheelagh Carpendale
Exploring Physical Information Cloth on a Multitouch Table
In ITS 2011.
Paper: [PDF 18 MB]
Presentation: [PDF 5 MB]
Video: [Video WMV 25 MB]